

Games i’ve worked on..
Clients
Square Edge Ltd, Rare Ltd, Natural Motion, Media Tonic, Play Well For Life, Bame in Games, Lucid Games Ltd, Athena Worlds, PIXELYNX
Years
2015-current
Destruction Allstars
Worked as part of the character art teams on a series of skins for different battle passes. I also provided sensitive feedback on some of the skins.
Client
Lucid Games
Sea of Thieves
Worked as part of the character art teams on the IPG and various assets. I also had the chance to work on early marketing art.
Client
Rare Ltd
Dragons of Afterlands
Worked towards agreed milestones (including but not limited to 3D character model assets, material library, textures, renders, implantation and promotional art). I also helped manage Outsource, providing feedback, and mentoring team members.
Client
Play Well For Life
A assorted collection of visual feedback
Korus
I have contracted for PIXELYNX as a Senior Character artist, as part of my company ZPIXEL. I played a key role in the design, creation and execution of the ‘Echo modular system’ and ‘Echos’ aka ‘Korus’ (including but not limited to design and concept work, documentation, 3D character model assets, textures, renders, and implantation and promotional art). I also presented regular updates on the EMS (echo modular system) to the studio and mentored other team members.
Client
Pixelynx
Sculpts and studys
Sculpts and studies are a great way to learn and grow skills. Here’s a collection of some of the studies I’ve done over the years to keep my skillset sharp.